
- #Xenoblade chronicles x puges in primordia how to#
- #Xenoblade chronicles x puges in primordia manual#
- #Xenoblade chronicles x puges in primordia full#
By the time you’ve progressed hours into the game and that skill becomes vital to proceed, you have to spend hours grinding to fix the mistake of not leveling it up, and that’s after you’ve gone to a guide or other resource online to figure out how these different skills and items are supposed to interact. Nothing distinguishes it, and that’s just one example. An Antiquated Rune popping up in your inventory invites you to try and figure out what it might be, but Xenoblade just drops information like what a Mechanical skill is into an already thick morass of information.
#Xenoblade chronicles x puges in primordia manual#
Every detail is buried inside a dense menu, interface, or manual explanation so it’s almost impossible to figure out what deserves your attention, let alone what's important. Xenoblade Chronicles X meanwhile never draws specific attention to any of its items or systems. When you find an Antiquated Rune, it sticks out like a sore thumb in a generally uncrowded inventory. While Destiny doesn’t paint a giant target on intricate mysteries like the Court of Oryx runes, it does allow them room to breathe. Did I forget to emphasize that Data Probes are vital for fast travel? So does the game. If you don’t raise the Mechanical skill, you can’t plant more Data Probes, which means you’re resource poor and you can’t fast travel over the game’s enormous world. That’s an entirely different progress system from your character’s basic level or their specific class level. Which is all well and good but the game never explains that you also need to pour each of your Blade levels into a Mechanical skill. Probes will gather money and raw materials over time depending on what type you use the more a certain type of probe is placed, the more resources you receive. The process seems simple enough a character tells you that there are different kinds of probes and they can be set down on each little section of the map.

The very first mission as a member of BLADE, X’s surveyor-military, explains that one of your primary activities will be exploring Primordia’s segmented map and placing down Data Probes.
#Xenoblade chronicles x puges in primordia how to#
An in-game manual is available to pore through from the start if you want to understand the interplay between your different abilities, all the different types of armor you can equip, and what some of the frequently used terms are, but neither the manual nor the in-game dialogue explains how to practically apply any of that information.
#Xenoblade chronicles x puges in primordia full#
X drops you smack into the thick of the action after its short prologue explaining how mankind ended up marooned on an alien planet full of freaky bug dinosaurs. Suddenly the fiction of your Guardian takes shape in real life, enriching the game world and its characters with a tangible experience.Ĭontrast how Destiny uses its intricacies to draw people naturally into its universe with how Xenoblade Chronicles X obfuscates something as simple as completing early story missions. If you do ask a friend, they may want to join a fire team to go take on those bosses and share in the loot. Maybe you’ll go to one of the many fanmade websites like Destiny-Grimoire and look it up, or ask a friend you’ve been playing with if they know what they’re all about.

Finding out what the Runes are for becomes an activity in itself. No secret Wizard characters pop in to explain what they are in the game’s fantasy future, no enormous paragraph shows up explaining precisely what loot you can get from using it where. When you first stumble on Antiquated Runes or the other items you need to summon them, there’s no detail in your menu about them. Take those aforementioned Court of Oryx boss fights. What seems like a weakness in Destiny - the absence of more in-game lore presented through cutscenes or dialogue - bolsters an emotional connection with the game’s universe.
